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	<title>AR.m-ato.me &#187; Japan</title>
	<atom:link href="http://ar.m-ato.me/category/japan/feed/" rel="self" type="application/rss+xml" />
	<link>http://ar.m-ato.me</link>
	<description>an augmented reality matome</description>
	<lastBuildDate>Thu, 16 Sep 2010 18:00:20 +0000</lastBuildDate>
	<language>en</language>
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		<title>nico home-mades: &#8220;Fairy Fate&#8221; and AR Story Telling</title>
		<link>http://ar.m-ato.me/2010/09/16/home-made-eye-of-judgement-like-fairy-fate/</link>
		<comments>http://ar.m-ato.me/2010/09/16/home-made-eye-of-judgement-like-fairy-fate/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 17:49:26 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[AR劇場]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[Eye of Judgement]]></category>
		<category><![CDATA[Fairy Fate]]></category>
		<category><![CDATA[story telling]]></category>
		<category><![CDATA[Theatre]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=378</guid>
		<description><![CDATA[Some well executed home-made marker-based demos on nico video this week! Fairy Fate, a home-made game not unlike PlayStation&#8217;s Eye of Judgement. 【ニコニコ動画】ARでカードゲーム作ってみた Augmented Reality story telling done for a university project, AR Gekijou (AR Theatre). 【ニコニコ動画】AR劇場]]></description>
			<content:encoded><![CDATA[<p>Some well executed home-made marker-based demos on nico video this week!</p>
<p><em>Fairy Fate</em>, a home-made game not unlike PlayStation&#8217;s <em>Eye of Judgement.</em></p>
<p><script type="text/javascript" src="http://ext.nicovideo.jp/thumb_watch/sm12124606"></script><noscript><a href="http://www.nicovideo.jp/watch/sm12124606">【ニコニコ動画】ARでカードゲーム作ってみた</a></noscript></p>
<p>Augmented Reality story telling done for a university project, <em>AR Gekijou</em> (AR Theatre).</p>
<p><script type="text/javascript" src="http://ext.nicovideo.jp/thumb_watch/sm11432729"></script><noscript><a href="http://www.nicovideo.jp/watch/sm11432729">【ニコニコ動画】AR劇場</a></noscript></p>
]]></content:encoded>
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		<item>
		<title>Moral Panic and Love Plus+</title>
		<link>http://ar.m-ato.me/2010/09/03/moral-panic-and-love-plus/</link>
		<comments>http://ar.m-ato.me/2010/09/03/moral-panic-and-love-plus/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 21:00:19 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[Bizarre AR]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Off Topic]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Anegasaki Nene]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LovePlus]]></category>
		<category><![CDATA[moral panic]]></category>
		<category><![CDATA[otaku]]></category>
		<category><![CDATA[stereotypes]]></category>
		<category><![CDATA[stigma]]></category>
		<category><![CDATA[vacation]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=345</guid>
		<description><![CDATA[It starts with a reasonable article by Harumi Ozawa, describing an iPhone version of a dating-simulation game, Love Plus. Originally released on the Nintendo DS by Konami, the Love Plus franchise has grown into a soon-to-come comic series, internet memes, and various fan goods within the otaku subculture. Atami, a once booming couples vacation destination, [...]]]></description>
			<content:encoded><![CDATA[<p>It starts with a reasonable article by Harumi Ozawa, describing an iPhone version of a dating-simulation game, Love Plus. Originally released on the Nintendo DS by Konami, the Love Plus franchise has grown into a soon-to-come comic series, internet memes, and various fan goods within the <a href="http://en.wikipedia.org/wiki/Otaku#In_Japan">otaku subculture</a>. Atami, a once booming couples vacation destination, is using the Love Plus franchise to revitalize their tourism industry. The <a href="http://www.google.com/hostednews/afp/article/ALeqM5gVUlsbWQpQCCxTT5Y4rTEerRXstA">original article can be read here</a>, and describes the AR-feature game and this new campaign in Atami. News of this game, which most Japanese don&#8217;t even know exists, could have come and gone like any other, but it instead tumbled into a snowball effect of fear, outrage, and moral panic in Western audiences fueled by poor wording, <a href="http://en.wikipedia.org/wiki/Chinese_whispers">cumulative error</a>, and the &#8220;<a href="http://talktotheclouds.com/2010/06/18/news-of-the-weird-phenomenon/">news of the weird</a>&#8221; phenomenon. (I have an excuse to write this&#8230; really&#8230; there&#8217;s augmented reality involved, I promise.)</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/7Zz5n4jZ-Hc?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7Zz5n4jZ-Hc?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
<i>Love Plus+ Promotional Video</i></p>
<p>&nbsp;</p>
<h2>Age of Virtual Consent</h2>
<p>First and foremost, I want to fix a cumulative error. Remember that game we played as children, Telephone, where a sentence was passed from one person to another by whispering, and the final iteration ended up totally different? Every iteration of this story slightly alters minor details and cumulatively results in changes that might make a pretty big difference in regards to attitudes towards Love Plus. None of the girls in this game are 12. I think I can figure out how this one happened, but none are twelve, and none are pre-High School.</p>
<blockquote><p>Vacation With Your <b>12-Year-Old</b> Virtual Girlfriend!? Seriously!?</p></blockquote>
<blockquote><p>Allowing an older man to take his <b>pre-High School aged</b> girlfriend on vacation to do whatever he wants with her, even if it&#8217;s just pretend, is an outrage. It is apps and materials like these that promote this mindset that make men look for and expect a static, subservient woman who will fulfill his needs at the touch of a button. &#8212; <a href="http://techland.com/2010/09/01/vacation-with-your-12-year-old-virtual-girlfriend-seriously/">TechLand</a></p></blockquote>
<p>In North America, our typical journey through grade school is as follows: Elementary = Grades 1 through 5. (5 years); Middle School = Grades 6 through 8. (3 years); High School = Grades 9 through 12. (4 years) with some variation depending on Junior High, or Secondary. In Japan, a typical journey would be as follows: Elementary = Grades 1 through 6. (6 years); Middle School = Grades 7 through 9. (3 years); High School = Grades 10 through 12. (3 years). When the grade of a student is expressed in Japanese, it is usually written as School Level + Year (ex: High 1, Middle 3, etc). Writers of a select few guilty articles may have looked up the characters of Love Plus on sources like Wikipedia, and seeing &#8220;High 1&#8243; might interpret it as Grade 9 rather than grade 10. (The ages of the charaters are never disclosed by Konami, however, their grade levels are. Ages are being calculated by average age at particular grade.) As such, the <i>reported</i> assumed ages of the characters versus their <i>correct</i> assumed ages are as follows:</p>
<blockquote><p>Nene is a third year high school student or 14 or 15 years old, Manaka is a year younger and little Rinko is <b>just 12 or 13</b>. <i>Even by Japanese standards</i>, where the age of consent is 13, Rinko is a bit young to be the centre of attraction for the 20-somethings who seem to be hooked on the simulation. &#8212; <a href="http://www.techeye.net/internet/love-plus-a-real-virtual-holiday-romance">TechEye</a></p></blockquote>
<p>Nene => High 3 Japan => Grade 12 => ~17<br />
Manaka => High 2 Japan => Grade 11 => ~16<br />
Rinko => High 1 Japan => Grade 10 => ~15</p>
<p>I don&#8217;t want to argue about ages of consent (we aren&#8217;t even really talking about sexual relationships in this anyways) or age gaps, but I really believe that age 12 and age 15 are pretty different. While you might not agree that dating a high-schooler is appropriate for a 20-something, 15 is definitely not as outrageous as 12.<br />
<br />&nbsp;</p>
<h2>Moral Panic and News of the Weird Revisited</h2>
<p>Something about this whole fiasco is very reminiscent of an incident where CNN &#8220;stirred up <a href="http://www.cnn.com/2010/WORLD/asiapcf/03/30/japan.video.game.rape/index.html">gratuitous controversy</a>&#8221; about the game &#8216;Rapelay&#8217; (a portmanteau of rape and play). This prompted erotic-comic author Takeshi Nogami to write a response, which I believe summarizes my feelings regarding both the Rapelay and Love Plus issue almost perfectly:</p>
<blockquote><p>Men and women are equals in politics and in the law. Your society and ours are no different there. Moreover, the crime rate statistics for both general crime and sex crime in Japan are, with all due respect, several times lower than in the United States. Did you, for instance, fear for your safety while walking the streets of Akihabara, or Ikebukuro (holy ground of hentai books for women)? They&#8217;re probably many times safer than the streets of New York, let alone those of the suburban housing districts around. (And guns are illegal, too.) Furthermore, in our Akihabara and Ikebukuro, there is no persecution of men or women alike, or of sexual minorities like homosexuals. We all live together in peace, <b>expressing ourselves freely.</b></p>
<p>It also goes without saying that human trafficking and violence against women are serious crimes in Japan too. As a Japanese citizen, I am deeply offended by the insulting implications of that so-called expert who associates Japanese people at large with heinous criminals. Is hentai detrimental to the upbringing of children? Yes, it some circumstances it may well be the case. It certainly true, for instance, of that game you reported about. I am an average citizen with a younger sister and two nephews; I can relate to your concerns. And precisely as such, I beg to differ with your argument. <b>Those products are developed for <u>rational adults</u>. You surely don&#8217;t believe that a rational adult would be influenced by such a game into committing rape, do you?</b> &#8212; <a href="http://www.tsurupeta.info/content/open-letter-to-cnn-by-nogami-takeshi">Takeshi Nogami</a></p></blockquote>
<p>Nogami has an excellent point, and in the case of Love Plus, there isn&#8217;t even any sexual relationship involved. Why do we fear and hate a game and group of people who are <b>hurting no one</b>? While these relationships being built are <i>virtual</i>, the fear and association people are making to pedophilia and &#8216;sexual perversion&#8217; are very real. Why do we fear virtual relationships when we are fine accepting video games in which we kill each other?</p>
<blockquote><p>DAMN. Just&#8230;damn. That is beyond disgusting.</p></blockquote>
<blockquote><p>Sickening.</p></blockquote>
<p>These words are pretty strong for that which is just a game. There are other games take the experience beyond the living room. Some games, like Pokemon, influence waves of tourism so young children can collect stamps of their favourite Pokemon and battle in stadiums set up around the nation &#8212; extensions of the game into real life.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/zjHrExOM-ww?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/zjHrExOM-ww?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br />
<i>All hope is lost for anyone who takes this sermon seriously.</i></p>
<blockquote><p> &#8230; children are building <i>relationships</i> with all these pokemon creatures&#8230; little reclusive power-filled monsters&#8230; Pokemon is a game that teaches children how to enter into the world of witchcraft, how to cast spells&#8230; <b>Pokemon world is a world of the demonic</b> &#8212; of the Satanic.  </p></blockquote>
<p>I&#8217;m pretty sure most of us find that this sermon is going a little over the edge. Pokemon are not met with the same level of fear, outrage and confusion as Love Plus. Why is it so scary when we start virtualizing <i>other people</i>? This example of selective neo-luddism (we embrace Facebook, computers, television, online shopping but reject virtual relationships) is, I can only guess, deeply rooted in a <i>fear of replacement</i>. It is entirely likely, however, that these LovePlussers might not be looking for a replacement at all. Maybe they have a certain type of person in mind, and have found that girls of this criteria simply do not exist or are not &#8216;accessible&#8217;. Calling this replacement (as in, replacing &#8220;real relationships&#8221; with virtual ones) wouldn&#8217;t be appropriate since there&#8217;s no potential candidate meeting this criteria in the real world.</p>
<blockquote><p>These men will probably never procreate so eventually their creepy genes will be erased from humanity.</p></blockquote>
<p>While I respect the opinions of others who may find that LovePlus and similar games are not for them, I have to express some concern over the proliferation of these fear mongering articles when they pin this phenomenon, similar phenomenon or along the same lines, as this, as exclusively Japanese, and examples of &#8216;why Japan is so f***ed up&#8217;.</p>
<blockquote><p>See Japan, this is why we don&#8217;t apologize for dropping nukes on your sorry asses, things like﻿ this make us think we did the world a favor and should have dropped a few more.</p></blockquote>
<p>Shortly before the Love Plus story blew up, I <a href="http://talktotheclouds.com/2010/06/18/news-of-the-weird-phenomenon/">happened upon an article</a> that describes why people love to find weird stories about other countries, how it stigmatizes those other countries, and how people are really good at filtering out the weird things from their home country.</p>
<blockquote><p>&#8230; when we–or our students–hear shocking things about the cultures in which we travel or study or work–there’s a greater tendency to place some kind of importance on the strange news. (At least, in my experience.) We and they lack context and have difficulty judging the representativeness or even the veracity of such news items. Japan is particularly plagued by this, as countless American and British news outlets thrive on repeating stories about strange things that just appall my Japanese friends, who usually identify the reported incident as some kind of fringe activity (if they’ve even heard of it).</p></blockquote>
<blockquote><p>Japan is definitely quirky, but every place has its quirks–we just are a lot better at filtering out &#8220;home quirkiness.&#8221;</p></blockquote>
<p>In all fairness, Japan <i>does</i> have some history and culture that makes it particularly warm to the idea of virtualization, but the continuation of this weird/wacky news from Japan trend is getting to be a bit much.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ebrvafpjIlg?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ebrvafpjIlg?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br />
<i>Fair commentary by Roland Kelts around 4 minutes in regarding the influence of animism, moe and kawaii culture, and the place of games like these in sub-cultures of sub-cultures in Japanese society.</i></p>
<p>&nbsp;</p>
<p>Can non-animist cultures warm up to virtualization, and more importantly (hehe), augmented reality? Yes, I think so. Communities like Second Life (as &#8216;wacky&#8217; as they are, too) are great indicators of this. Every day we virtualize and simulate when I plow our fields in Farmville, massacre in Mafia Wars, and connect with others we&#8217;ve only known online.</p>
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		<item>
		<title>I still love Marco Tempest</title>
		<link>http://ar.m-ato.me/2010/05/18/i-still-love-marco-tempest/</link>
		<comments>http://ar.m-ato.me/2010/05/18/i-still-love-marco-tempest/#comments</comments>
		<pubDate>Tue, 18 May 2010 17:45:45 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[ARt]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[marco tempest]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[Tokyo]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=323</guid>
		<description><![CDATA[Keeping technology alive with the spectacle of magic (and keeping magic alive with the spectacle of technology), Marco Tempest is at TEDxTokyo performing some infrared tracking and projection visuals. (via @augmented) Magic Projection Live @ TEDxTokyo 2010 from Marco Tempest on Vimeo.]]></description>
			<content:encoded><![CDATA[<p>Keeping technology alive with the spectacle of magic (and keeping magic alive with the spectacle of technology), Marco Tempest is at TEDxTokyo performing some infrared tracking and projection visuals. (via <a href="http://twitter.com/augmented">@augmented</a>)</p>
<p><center><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=11801074&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=11801074&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/11801074">Magic Projection Live @ TEDxTokyo 2010</a> from <a href="http://vimeo.com/magician">Marco Tempest</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></center></p>
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		<title>Did You Miss It? Satcchi is REAL! (Project Juvenile&#8217;s Dennou Coil)</title>
		<link>http://ar.m-ato.me/2009/11/20/did-you-miss-it-satcchi-is-real-project-juveniles-dennou-coil/</link>
		<comments>http://ar.m-ato.me/2009/11/20/did-you-miss-it-satcchi-is-real-project-juveniles-dennou-coil/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 23:40:00 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Dennou Coil]]></category>
		<category><![CDATA[Did You Miss It]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[interface]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=192</guid>
		<description><![CDATA[Well, not quite&#8230; Technically I should be waiting until next week for another edition of Did You Miss It?, but this one was just too exciting for me to let slide. Students and researchers from Project Juvenile at Reality Media / Mobile Communications Lab at Ritsumeikan University in Kyoto have made an augmented reality game [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-195" title="coil_screenshot01_big" src="http://ar.m-ato.me/wp-content/uploads/2009/11/coil_screenshot01_big.bmp" alt="coil_screenshot01_big" width="307" height="230" />Well, not quite&#8230;</p>
<p>Technically I should be waiting until next week for another edition of <a href="http://ar.m-ato.me/tag/did-you-miss-it/">Did You Miss It?</a>, but this one was just too exciting for me to let slide. Students and researchers from <a href="http://www.rm.is.ritsumei.ac.jp/juvenile2009/index.html">Project Juvenile</a> at Reality Media / Mobile Communications Lab at <a href="http://www.ritsumei.ac.jp/eng/">Ritsumeikan University</a> in Kyoto have made an augmented reality game based on the world of <em><a href="http://en.wikipedia.org/wiki/Dennō_Coil">Dennou Coil</a></em>. System includes an HMD and &#8216;Data Glove&#8217; (made with InterSense IS900), and incorporates many functions and items seen in <em>Dennou Coil</em>, such as metatags. Documentation video and links just after the break.</p>
<p><span id="more-192"></span></p>
<p><a href="http://www.rm.is.ritsumei.ac.jp/juvenile2009/mov/coil_movie.mpg"><img class="size-medium wp-image-193 alignnone" title="Project Juvenile 2009 - Dennou Coil" src="http://ar.m-ato.me/wp-content/uploads/2009/11/coil_movie_thumb-300x225.png" alt="coil_movie_thumb" width="300" height="225" /></a></p>
<p><a href="http://www.rm.is.ritsumei.ac.jp/juvenile2009/index.html">Project Juvenile 2009 [JP]</a><br />
<a href="http://www.rm.is.ritsumei.ac.jp/juvenile2009/coil/index.html">PJ2009&#8242;s Dennou Coil [JP]</a><br />
<a href="http://www.rm.is.ritsumei.ac.jp/juvenile2009/coil/environment.html">Setup Diagram [JP]</a></p>
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<enclosure url="http://www.rm.is.ritsumei.ac.jp/juvenile2009/mov/coil_movie.mpg" length="48351236" type="video/mpeg" />
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		<title>Cooking with AR: food-based markers&#8230; again!</title>
		<link>http://ar.m-ato.me/2009/11/12/cooking-with-ar-food-based-markers-again/</link>
		<comments>http://ar.m-ato.me/2009/11/12/cooking-with-ar-food-based-markers-again/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 22:31:04 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[Bizarre AR]]></category>
		<category><![CDATA[Demos]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[cooking]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[marker]]></category>
		<category><![CDATA[toast]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=113</guid>
		<description><![CDATA[This was never published on ar.m-ato.me (as it happened before this blog started), but many of you will probably be familiar with Mike Clare&#8217;s AR cookies. Turns out this was not the only example of food-based fiducial marker floating around. Enter Cheese Toast AR. niconicodouga user フリスクP combines a slice of white bread, mayonnaise, pepper, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://ar.m-ato.me/wp-content/uploads/2009/11/cheesetoast-300x222.jpg" alt="cheesetoast" title="cheesetoast" width="300" height="222" class="alignleft size-medium wp-image-115" />This was never published on ar.m-ato.me (as it happened before this blog started), but many of you will probably be familiar with Mike Clare&#8217;s <a href="http://mikeclaremikeclare.com/index.php?/systems/ar-cookies/">AR cookies</a>. Turns out this was not the only example of food-based fiducial marker floating around. Enter Cheese Toast AR. niconicodouga user フリスクP combines a slice of white bread, mayonnaise, pepper, a slice of cheese, nori, some clever scissor work and a toaster to render a 3D animated model of <a href="http://en.wikipedia.org/wiki/Vocaloid#Hatsune_Miku">Hatsune Miku</a>.</p>
<p>Video embedded after the break.<br />
<span id="more-113"></span></p>
<p><script type="text/javascript" src="http://ext.nicovideo.jp/thumb_watch/sm6954271"></script><noscript><a href="http://www.nicovideo.jp/watch/sm6954271">【ニコニコ動画】【料理祭出品作】拡張現実(AR)するチーズトーストを作ってみた</a></noscript></p>
<p>* You may need a niconico douga account to view this video. Non-Japanese speakers may want to see <a href="http://thenextweb.com/2008/01/15/how-to-register-for-japanese-video-site-nico-nico-douga/">this guide</a> for help on how to sign up.</p>
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		<title>Sekai Camera working again; SR+AR+TenkiAPI = Shabette Otenki Kensaku</title>
		<link>http://ar.m-ato.me/2009/11/12/sekai-camera-working-again-srartenkiapi-shabette-otenki-kensaku/</link>
		<comments>http://ar.m-ato.me/2009/11/12/sekai-camera-working-again-srartenkiapi-shabette-otenki-kensaku/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 19:59:19 +0000</pubDate>
		<dc:creator>Aya</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[speech recognition]]></category>
		<category><![CDATA[TenkiAPI]]></category>
		<category><![CDATA[weather]]></category>

		<guid isPermaLink="false">http://ar.m-ato.me/?p=107</guid>
		<description><![CDATA[Last night SekaiCamera went down for maintenance, and has since returned and fixed its overseas stuck-on-download problem! Many thanks to the SekaiCamera staff for resolving this issue. Doing my regular rounds of new AR demos and articles, I came across a fun little demo posted on もじもじTV [mojimojiTV], called Shabette Otenki Kensaku [しゃべってお天気検索]. It combines [...]]]></description>
			<content:encoded><![CDATA[<p>Last night SekaiCamera went down for maintenance, and has since returned and fixed its overseas stuck-on-download problem! Many thanks to the SekaiCamera staff for resolving this issue. </p>
<p>Doing my regular rounds of new AR demos and articles, I came across a fun little demo posted on <a href="http://www.youtube.com/user/mojimojitv">もじもじTV</a> [mojimojiTV], called Shabette Otenki Kensaku [しゃべってお天気検索]. It combines speech recognition (SR), augmented reality (AR), and the <a href="http://tenkiapi.jp/">TenkiAPI</a> (an API for weather information). Users can hold the marker before the camera, wait for the count-down, and then say a city-name. The application then uses the TenkiAPI to call current weather for the city-name used, and outputs the information using AR.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/vQTKxBp3S2I&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vQTKxBp3S2I&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>By no means meant to be an application used everyday, it&#8217;s an interesting little concept piece and definitely has me thinking about other ways we can start combing SR an AR together.</p>
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